/**
 * Licensed under the MIT License
 *
 * Copyright (c) 2012 Gary Paluk, http://www.plugin.io
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * http://www.opensource.org/licenses/mit-license.php
 */

package io.plugin.blib.gfx 
{
	/**
	 * ...
	 * @author Gary Paluk - http://www.plugin.io
	 */
	public class BlibAnimation 
	{
		
		private var _frames: BlibTileCollection;
		private var _name: String;
		private var _animationSpeed: Number;
		
		public function BlibAnimation( tileCollection:BlibTileCollection = null, animationSpeed: Number = 30 ) 
		{
			if ( tileCollection )
			{
				_frames = tileCollection;
			}
			else
			{
				_frames = new BlibTileCollection();
			}
			
			_name = "";
			_animationSpeed = animationSpeed;
		}
		
		public function getTileAt( index: int ): BlibTile
		{
			return _frames.getAt( index ) as BlibTile;
		}
		
		public function setTileAt( index: int, tile: BlibTile ): void
		{
			_frames.setAt( index, tile );
		}
		
		public function get speed():Number 
		{
			return _animationSpeed;
		}
		
		public function set speed(value:Number):void 
		{
			_animationSpeed = value;
		}
		
		public function get name():String 
		{
			return _name;
		}
		
		public function set name(value:String):void 
		{
			_name = value;
		}
		
		public function get frames():BlibTileCollection 
		{
			return _frames;
		}
		
	}

}